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[[File:Castille.png|thumb|300px|The arms of Castille feature the hand of Theus overlaid with a Vaticine cross or (gold) on a field of gules (red).]]
[[File:Placeholder|right|300px]]
 
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[[File:Castille soldier.jpg|thumb|367x367px|A Castillian soldier carrying a matchlock musket. He is also wearing a pigeon-breasted chestplate ("peto") and morion-cabasset helmet, and wearing a bell rapier on his hip, so he is either a sargento (sergeant), comes from one of the more prestigious pelotónes (units), or has supplemented his equipment by looting. Most soldiers have to make do with a short sword or dagger and a simple reinforced leather jerkin.]]
Castille is a large nation to the South West of the known world
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Castille is a large nation to the southwest of the known world.
   
 
==History==
 
==History==
Castille, following the actions of the Third Prophet, Castille has been the one of the most powerful nations in Theah - until recently anyway. Because of the presence of the [[The Vaticine Church|Vaticine]] Church, the people of Castille are better feed and better educated then the rest of Theah combined. There armies are better trained then any (save Eisen), more numerous then any (save Montaigne), and better equipped then any (save Vodacce) and with a batter navy then any (save [[Avalon]]) They were the second best at everything in Theah. Second best however, seems to have fared poorly for them.
+
Following the actions of the Third Prophet, Castille has been the one of the most powerful nations in Theah - until recently anyway. Because of the presence of the [[The Vaticine Church|Vaticine]] Church, the people of Castille are better fed and better educated then the rest of Theah combined. Their armies are better trained then any (save [[Eisen]]), more numerous then any (save [[Montaigne]]), and better equipped then any (save [[Vodacce]]) and with a batter navy then any (save [[Avalon]]) They were the second best at everything in Theah. Second best however, seems to have fared poorly for them.
   
Castille attempted to conquer [[Avalon]] a decade ago, only to bring about the return of the [[Glamour]] magic and the utter devastation of their fleet. What more, the rightful heir to the throne disappeared, leaving hsi younger (and far less skilled) brother the duty of kingship, weakening their government. The War of the Cross that destroyed Eisen, wracked their holy power base (Eisen had been the most pious nation exuding themselves, and it had kept the ambitions Montaigne in check. Following the War of the Cross, Montaigne reveled the greatest secret of their nation - their nobles still had their magic. They threw the [[The Vaticine Church|Vatacine]] Church from their boarders and proclaimed a nation of sorcery, lead by the powerful Sun Emperor Leon. At the behest of the church, Castille made war against them, intent of removing the heretic from the Montaigne throne. The result was Montaigne gaining control of more then half their land before their advance was stymied. Meanwhile, with the death of the Heirophant - the leader of the church - the cardinals have started an Inquisition to route any none-believers from the populace, destroying the church's reputation within it's seat. Castille has little to be happy about.
+
Castille attempted to conquer [[Avalon]] a decade ago, only to bring about the return of the [[Glamour]] magic and the utter devastation of their fleet. What more, the rightful heir to the throne disappeared, leaving his younger (and far less skilled) brother the duty of kingship, weakening their government.
  +
  +
The War of the Cross that destroyed [[Eisen]] wrecked Castille´s religious power base: [[Eisen ]]had been the most pious nation excluding themselves, and it had kept the ambitions [[Montaigne ]]in check. Following the War of the Cross, [[Montaigne ]]revealed the greatest secret of their nation - their nobles still had their magic. They turned the [[The Vaticine Church|Vaticine]] Church from their borders and proclaimed a nation of sorcery, led by the powerful [[Léon Alexandre du Montaigne XIV|Sun Emperor Léon]]. At the behest of the church, Castille made war against them, intent of removing the heretic from the [[Montaigne ]]throne. They failed, and in the counter-offensive [[Montaigne ]]gained control of more than half the Castilian land before their advance was stymied. Meanwhile, with the death of the [[The Hierophant|Hierophant]] - the leader of the church - the cardinals have started an [[The Inquisition|Inquisition]] to purge all non-believers from the populace, destroying the church's reputation within it's seat. Castille has little to be happy about.
   
 
==Politics/Relations==
 
==Politics/Relations==
   
Castille's government is weakened beyond belief and their armies are barely holding under the threat of the Montaigne. It is only by the grace of Theus that they are holding together. Their relations are soured with all nations save the Vendel, who are friends with anyone with enough coin, and the [[The Vaticine Church|Vaticine]] Church. Fortunately, all the Castille need is the grace of Theus as far as they are concerned. That, and their many master-blades and swordsmanship schools. And hey, it could be worse: at least they are not Eisen.
+
Castille's government is weakened beyond belief, and their armies are barely holding under the threat of the [[Montaigne]]. It is only by the grace of Theus that they are holding together. Their relations are soured with all nations save the [[Vendel/Vestenmannavnjar|Vendel]], who are friends with anyone with enough coin, and the [[The Vaticine Church|Vaticine]] Church. Fortunately, all the Castille need is the grace of Theus as far as they are concerned. That, and their many master-blades and [[Schools of Fighting|swordsmanship schools]]. And hey, it could be worse: at least they are not [[Eisen]].
   
 
==Native Magic==
 
==Native Magic==
  +
Castille is a land home to one magic: [[El Fuego Adentro]], which was driven to extinction by the [[The Vaticine Church|Vaticine]] Chruch
 
  +
=== El Fuego Adentro ===
 
Castille is a land home to one magic: [[El Fuego Adentro]], which was driven to extinction by the [[The Vaticine Church|Vaticine]] Church.
   
 
==Schools of Fighting==
 
==Schools of Fighting==
  +
[[File:Castille swordswoman.jpg|thumb|403x403px|A Castilian swordswoman from the Torres school of fencing.]]
Castille is home to 5 well respected styles of fencing and one additional style of fighting.
+
Castille is home to 5 well respected [[Schools of Fighting|styles of fencing]] and one additional [[Schools of Fighting|style of fighting]].
   
  +
=== Aldana ===
Aldana - a style of fencing based around Rapier defense and teaches proper etiquette. It is popular among nobles
+
A style of fencing based around Rapier defense, which also teaches proper etiquette. It is popular among nobles.
   
  +
=== Gallegos ===
Gallegos - a style of fencing based around quick movements with a single Rapier
+
A style of fencing based around quick movements with a single Rapier.
   
  +
=== Gustavo ===
Gustavo - a style of fencing built upon mounted combat use of the Rapier
+
A style of fencing built upon mounted combat use of the Rapier.
   
  +
=== Soldano ===
Soldano - a style of fencing built to use two Rapiers in conjuction with quick movements
+
A style of fencing built to use two Rapiers in conjuction with quick movements.
   
  +
=== Torres ===
Torres - a style of fencing built upon the use of the Rapier to attack and the cloak to defend
+
A style of fencing built upon the use of the Rapier to attack and the cloak to defend.
   
  +
=== Zepeda ===
Zepeda - a style of fighting using the Whip to bind and disarm the enemy.
+
A style of fighting using a bullwhip to bind and disarm the enemy.
   
 
==Organizations==
 
==Organizations==
  +
Castille is home to [[Los Vagos|Los Vagos.]]
Most known organizations are welcome within Castille's boarders, save the Pirate Nation
 
   
 
Most known organizations are welcome within Castille's borders, save the [[The Pirate Nation|Pirate Nation]].
Castille respects the authority of the Swordsmanship Guild.
 
  +
 
Castille respects the authority of the [[The Swordsman's Guild|Swordsman's Guild]].
   
 
==Religions==
 
==Religions==
   
Castille is a [[The Vaticine Church|Vaticine]] nation and the seat of its power. No other religions are publically welcome within its boarders.
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Castille is a [[The Vaticine Church|Vaticine]] nation and the seat of its power. No other religions are publicly welcome within its borders.
   
 
==Native Magical Creatures==
 
==Native Magical Creatures==
Castille is native to no known magical creatures, though Syrneth ruins indicate previous occupation.
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Castille is native to no known magical creatures, though [[Syrneth]] ruins indicate previous occupation.
  +
==Unique Weapons: Castillian Blades==
  +
The Castille have been known throughout history for their mastery of the non-magical skills. No greater proof of this exists than the Castillian Blades. Each of the five provinces known for swordsmanship has produced such a blade. All such blades are difficult to come by, usually only gained at great cost or as a gift from a master at the completion of your schooling in the art of fencing.
  +
  +
The blades are:
  +
  +
=== Aldana Blade ===
  +
The Aldana blades are light and flexible, excellent for quick strikes and rapid parries. In the hand of a skilled swordsman, an Aldana blade is almost as dangerous as a Soldano blade.
  +
  +
=== Gallegos Blade ===
  +
Gallegos blades are well-balanced and durable. They can be bent nearly double and will spring straight again.
  +
  +
=== Soldano Blade ===
  +
The fine Soldano steel is forged by the best Castillian swordsmiths into blades of truly exceptional worth. These swords hold an edge longer, are harder to break, and are better balanced than most others.
  +
  +
=== Torres Blade ===
  +
The Torres blade is known for its extraordinarily keen edge. This allows the blade to cut deeper and do more damage in general.
  +
  +
=== Zepeda Blade ===
  +
Zepeda blades are generally considered to be the least valuable of the Castillian blades. Although they are lighter and sharper than a typical sword, they pale in comparison to the magnficent Soldano blades.
  +
[[Category:Faction]]
  +
[[Category:Nation of Thea]]
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[[Category:Nation of Théah]]
  +
[[Category:Nation of Theah]]

Revision as of 21:15, 10 April 2020

Castille

The arms of Castille feature the hand of Theus overlaid with a Vaticine cross or (gold) on a field of gules (red).

Castille soldier

A Castillian soldier carrying a matchlock musket. He is also wearing a pigeon-breasted chestplate ("peto") and morion-cabasset helmet, and wearing a bell rapier on his hip, so he is either a sargento (sergeant), comes from one of the more prestigious pelotónes (units), or has supplemented his equipment by looting. Most soldiers have to make do with a short sword or dagger and a simple reinforced leather jerkin.

Castille is a large nation to the southwest of the known world.

History

Following the actions of the Third Prophet, Castille has been the one of the most powerful nations in Theah - until recently anyway. Because of the presence of the Vaticine Church, the people of Castille are better fed and better educated then the rest of Theah combined. Their armies are better trained then any (save Eisen), more numerous then any (save Montaigne), and better equipped then any (save Vodacce) and with a batter navy then any (save Avalon) They were the second best at everything in Theah. Second best however, seems to have fared poorly for them.

Castille attempted to conquer Avalon a decade ago, only to bring about the return of the Glamour magic and the utter devastation of their fleet. What more, the rightful heir to the throne disappeared, leaving his younger (and far less skilled) brother the duty of kingship, weakening their government.

The War of the Cross that destroyed Eisen wrecked Castille´s religious power base: Eisen had been the most pious nation excluding themselves, and it had kept the ambitions Montaigne in check. Following the War of the Cross, Montaigne revealed the greatest secret of their nation - their nobles still had their magic. They turned the Vaticine Church from their borders and proclaimed a nation of sorcery, led by the powerful Sun Emperor Léon. At the behest of the church, Castille made war against them, intent of removing the heretic from the Montaigne throne. They failed, and in the counter-offensive Montaigne gained control of more than half the Castilian land before their advance was stymied. Meanwhile, with the death of the Hierophant - the leader of the church - the cardinals have started an Inquisition to purge all non-believers from the populace, destroying the church's reputation within it's seat. Castille has little to be happy about.

Politics/Relations

Castille's government is weakened beyond belief, and their armies are barely holding under the threat of the Montaigne. It is only by the grace of Theus that they are holding together. Their relations are soured with all nations save the Vendel, who are friends with anyone with enough coin, and the Vaticine Church. Fortunately, all the Castille need is the grace of Theus as far as they are concerned. That, and their many master-blades and swordsmanship schools. And hey, it could be worse: at least they are not Eisen.

Native Magic

El Fuego Adentro

Castille is a land home to one magic: El Fuego Adentro, which was driven to extinction by the Vaticine Church.

Schools of Fighting

Castille swordswoman

A Castilian swordswoman from the Torres school of fencing.

Castille is home to 5 well respected styles of fencing and one additional style of fighting.

Aldana

A style of fencing based around Rapier defense, which also teaches proper etiquette. It is popular among nobles.

Gallegos

A style of fencing based around quick movements with a single Rapier.

Gustavo

A style of fencing built upon mounted combat use of the Rapier.

Soldano

A style of fencing built to use two Rapiers in conjuction with quick movements.

Torres

A style of fencing built upon the use of the Rapier to attack and the cloak to defend.

Zepeda

A style of fighting using a bullwhip to bind and disarm the enemy.

Organizations

Castille is home to Los Vagos.

Most known organizations are welcome within Castille's borders, save the Pirate Nation.

Castille respects the authority of the Swordsman's Guild.

Religions

Castille is a Vaticine nation and the seat of its power. No other religions are publicly welcome within its borders.

Native Magical Creatures

Castille is native to no known magical creatures, though Syrneth ruins indicate previous occupation.

Unique Weapons: Castillian Blades

The Castille have been known throughout history for their mastery of the non-magical skills. No greater proof of this exists than the Castillian Blades. Each of the five provinces known for swordsmanship has produced such a blade. All such blades are difficult to come by, usually only gained at great cost or as a gift from a master at the completion of your schooling in the art of fencing.

The blades are:

Aldana Blade

The Aldana blades are light and flexible, excellent for quick strikes and rapid parries. In the hand of a skilled swordsman, an Aldana blade is almost as dangerous as a Soldano blade.

Gallegos Blade

Gallegos blades are well-balanced and durable. They can be bent nearly double and will spring straight again.

Soldano Blade

The fine Soldano steel is forged by the best Castillian swordsmiths into blades of truly exceptional worth. These swords hold an edge longer, are harder to break, and are better balanced than most others.

Torres Blade

The Torres blade is known for its extraordinarily keen edge. This allows the blade to cut deeper and do more damage in general.

Zepeda Blade

Zepeda blades are generally considered to be the least valuable of the Castillian blades. Although they are lighter and sharper than a typical sword, they pale in comparison to the magnficent Soldano blades.